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Candy Critters (iOS, Android, Google Play)

Production Date: 2025

Roles: Game Designer

Candy Critters is an idle/merge mobile free-to-play game where the player builds up an army of Critters known as Chomplets, to eat their way through walls of progressively harder candy nodes, trying to reach the end gate. The player will upgrade their Critters and Candy Factories to earn more and more money. This was a fun and cute project to work on and felt familiar considering my previous experience with the mobile free-to-play model. I was lucky enough to work on a lot of future ideation, where I was concepting and writing up documentation for possible future game modes, features and events.

RESPONSIBILITIES:

  • Feature Ideation/Documenting and Prototyping

  • Future Event Ideation/Documenting

  • Event Data Creation and Implementation

  • Level Layout Design

  • Working With the Data Team to Make More Informed Decisions Around Level Layouts

  • Working With User Acquisition to Ideate, Document, Prototype and Implement Playable Ads for Candy Critters

  • Participating in Build Reviews and Providing Feedback

  • Receiving and Acting on Feedback

  • Bug Fixing and Reporting

  • Time and Task Tracking (Jira)

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